Graduate Courses

INFO 531: Data Warehousing and Analytics in the Cloud

Data Warehousing and Analytics In the Cloud will utilize concepts, frameworks, and best practices for designing a cloud-based data warehousing solution and explore how to use analytical tools to perform analysis on your data. In the first half of the course, I will provide an overview of the field of Cloud Computing, its main concepts, and students will get hands-on experience through projects which utilize cloud computing platforms.

INFO 552: Advanced Game Development

Game development is a vast field with many advanced concepts. This course aims to teach students
such concepts, techniques and mechanisms in Unity, covering procedural content generation, design
patterns, artificial intelligence, shaders and postprocessing effects, animation, custom interactions and
gestures, and performance optimization. The students are expected to have fundamental game
development knowledge in Unity and C#. The course is heavily hands-on and project oriented. Students

LIS 417: Introduction to Digital Cultures

Digital information technologies shape our lives. The benefits and the possible dangers of digital information technologies will be explored from a multidisciplinary perspective, looking at the insights into our digital age from history, linguistics sociology, political theory, information science, and philosophy. Students will have opportunities for active reflection on the ways in which digital technology shapes learning and social interaction.

LIS 418: Information Quality

This course will focus on how to insure that we can reliably get quality information and will also consider information quality from the perspective of the suppliers of information. Principles of evaluating information exchanges and sources will be discussed and topics will include the verification of the accuracy of information and the evaluation of resources in specialized subject domains.

LIS 419: Knowledge in a Digital World

We do all sorts of things with information technology: we play games, we listen to music, we watch movies, and we communicate with other people. But one of the main things that we use information technology for is to learn things. Toward this end, we visit Wikipedia, Ask.com, The New York Times, and other such sites. Or we just Google stuff that we want to know about.This course is about how information technology is affecting the ability of individuals and institutions to acquire and share knowledge.

LIS 432: Online Searching

Using readings, lectures, demonstrations, and varied assignments, introduces students to search functions and indexes on the Web; proprietary databases that provide full- text articles not available on the open Web; search syntax and protocols; non-text retrieval of numeric data, photos, and other forms of information; and how to evaluate and reformulate search results.

LIS 446: History of Books after Gutenberg

This course surveys the history of books and publishing from the eve of Gutenberg's invention to cyberspace. We will watch as the book printing and publishing industry interacts with major movements in society and trace the development of what we know as publishing today. The later part of the course will consider the effect of digital technologies on the book, as well as the challenges that self-publishing brings to the publishing industry.

LIS 447: Data Literacy

In this course, learners will acquire skills in visual design, mathematical reasoning and computational thinking to gain an understanding of data literacy. Learners are introduced to theories of cognition and visual perception as they relate to data visualization. Together, the class will create data visualizations and engage in meaning making around representations of data to explore profiling, prediction, judgement, and decision making.

LIS 448: Contemporary Book Publishing: Tradition and Change

This class examines contemporary book publishing in its current traditional and non-traditional forms, both print and electronic. In order to understand the status mainstream publishing often enjoys today, the course quickly reviews the rise of publishing in the 20th century. Changes, beginning in the 1980's, have resulted in the current trade book publishing situation, and in the last decade, traditional publishers have increasingly published eBooks.

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