Undergraduate Student Competencies

Undergraduate competencies help draw and build upon what you know, how you think and what you an do. See the full listing of these competencies below.

Competencies for all Majors

F1.1 – Students will demonstrate understanding of the use of information and communication technologies and the implications of such use, for example: scientific and social uses of information, and social, cultural, and economic implications of digital life and culture.

F1.2 – Students will demonstrate facility using basic research methods, for example: research design; statistics and analysis; organization, identification, and location of data and information including open- and closed-access sources; and/or presentation of findings in oral, written and multi-media form, including proper use of and citation of sources.

F1.3 – Students will acquire the skills, knowledge and self-understanding to communicate with and effectively work and interact across cultures and with diverse people and groups.

F1.4 – Students will demonstrate knowledge of career and further education options and opportunities open to them relative to their plan of study and will set goals and make plans beyond their expected graduation.

 

EV3.1 – Students will be able to recognize and analyze ethical and policy concerns raised by new technologies and will be able to apply ethical thinking to real world cases and craft effective solutions.

EV3.2 – Students will be able to identify and apply professional ethics and standards relevant to their career to aspirations.

eSociety 

DAESOC2.1 – Students will know and demonstrate the ability to apply current theories of new media to information services such as social/digital marketing campaigns, online content development, and marketing research.

DAESOC2.2 – Students will know when and how to communicate using a variety of digital and social media tools such as digital storytelling, social networks, and other means, creating programs and solutions in online digital environments that are effective, inclusive, and respectful of diverse people and groups.

DAESOC2.3 – Students will apply their acquired knowledge of Information and Communication Technologies to explain current theories of the human behaviors, interactions, and biases that underlie digitally mediated communication.

DAESOC2.4 – Students will demonstrate proficiency in information-age literacies including but not limited to: evaluation of information, privacy and security, information ethics, and technological literacy.

Information Science and the Arts 

DAISBA2.1 – Students will demonstrate principles such as human-centered design, ergonomics, and artistic design considerations in the development and provision of information services, technological innovations, games, or human-computer interactions.

DAISBA2.2 – Students will apply appropriate evaluation and testing methods to validate design decisions.

DAISBA2.3 – Students will demonstrate proficiency in articulating varieties of evidence supporting a solution and communicating the results of their work, using appropriate graphics, visualizations, multi-media vehicles, or artistic performance.

DAISBA2.4 – Students will demonstrate proficiency in articulating varieties of evidence supporting a solution and communicating the results of their work, using appropriate graphics, visualizations, multi-media vehicles, or artistic performance.

Information Science and Technology 

DAISBS2.1 – Students will demonstrate the ability to conduct a research project using appropriate and ethical methods, including proper citation of sources.

DAISBS2.2 – Students will establish the ability to exercise the four key techniques of computational thinking (decomposition, pattern recognition, abstraction, and algorithms) in solving information and data challenges.

DAISBS2.3 – Students will acquire the skills of collecting, manipulating, and analyzing different types of data at different scales, and interpreting the results properly.